HUD & UI Elements v 0.00.0

Start of the project

Encountering the need to adjust parameters within Blender while maintaining a non-destructive workflow, I began by exploring the properties of an equilateral triangle. Quickly recognizing its potential, I delved deeper into the realm of parametric geometric shapes. This exploration seamlessly led to the development of HUD and UI elements, marking the beginning of a transformative journey.

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HUD & UI Elements v 0.08.0 pre-alpha