HUD & UI Elements v 0.30.0 alpha
2D Plexus
A distinctive 2D plexus based on a Perlin noise randomizer.
Functions
Introduction of a sine function that maps x-values in radians to a sin(x) transformation and a Perlin noise transformation that translates x-values into a segment of a Perlin noise plane identified by x' and y' coordinates.
Overall Improvements
Unified data structure
Introduction of global transforms
Implementation of a baking system